


This is a low poly version of the model above. It was built with materials in Substance Painter.

Substance Designer Tree
This character (Justin Time) designed for the Istation educational game. I utilized, Z-Brush, 3DS Max, Substance Designer, and Photoshop. I used concept 2D images to build a low-poly and high-poly character for animation purposes. The 2D character was designed by Dan Kuenster.